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How To Set Up A Project Zomboid Server

THIS GUIDE IS OUTDATED.
IF GOOGLE OR BING (lol) BROUGHT Yous Here, USE THIS GUIDE INSTEAD:

https://steamcommunity.com/sharedfiles/filedetails/?id=2682141370

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Through the game (AKA EASY CO-OP)

This guide is in the procedure of being updated for Build 41.

We recommend you try hosting a server through the game commencement before bothering with the more complicated process of hosting a dedicated server.

If that works and it suits your needs, yous can ignore the balance of this guide.

Simply click the "HOST" button on the main menu. The balance should be self explanatory.

Go here for more than info and help:

The most mutual mistake people brand is still having the -nosteam parameter ready for the launch options. That'south evidently not going to work. Make sure you don't take this set and tell your friend to make it even surer.

Easy Co-Op FAQ
http://steamcommunity.com/app/108600/discussions/vii/357285562492254551/

The rest of this guide describes how to host a dedicated server, which ninety% of the users would non need to do.

Through the Steam Client

Client on your Library and so Tools.
Ringlet until you see "Project Zomboid Dedicated Server" and right click it. Select "Backdrop", "Betas" and from the dropdown, pick "b41multiplayer" to permit Steam download and install it.
Once downloaded, you start information technology through the StartServer64.bat from the install directory.

That'due south it. Now y'all connect to the server through the game (if y'all're hosting it on the aforementioned reckoner you play on, connect to it via its LAN IP, or alternatively 127.0.0.1 or "localhost" without the quotes)

Windows

You will now go to the binder you lot've just downloaded the files to, in this example to C:\PZserver and run the startServer64.bat for a 64bit server or StartServer32.bat for the 32bit version:
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Note: While the exes may work, sometimes it'll consequence in a dedicated server that cannot be connected to locally.

Linux

The default installation binder is in /home/YOURUSERNAME/.steam/steam/steamapps/common/Project Zomboid Defended Server

From hither start the start-server.sh file.

If you don't know how, navigate to the installation folder via final. The following example uses the default binder:

cd ~/.steam/steam/steamapps/common/Project\ Zomboid\ Defended\ Server\/

Then just kickoff the start-server.sh by typing

bash starting time-server.sh

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If this is the first fourth dimension you lot're creating the server, you will exist asked for an admin password after the userdatabase was created. This automatically creates an business relationship with the name "admin" and the password you're setting.
If y'all read "*** SERVER STARTED ***" afterward setting up the password, the server is successfully launched.
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Starting the Server

Every bit stated in the cmd window, the ports 8766 and 16261 accept to be port forwarded in order to allow people to successfully connect to it.

When using the Steam version of the game (starting the game through Steam), connecting to the LAN/WAN server requires both the local IP and the internet IP of the server (there are two fields for this purpose). The host (assuming they're playing on the same computer as the server is running on) tin can utilize 0.0.0.0 or 127.0.0.1 as the local IP.

In case the exam of the TCP port fails on the LAN server, enter the LAN IP in the optional field likewise as the public IP address in the intended field.
A started steam server shows you the public IP address in the cmd window.

Notation for Hamachi users: You lot will have to apply the Hamachi IP equally the "public" IP ("IP" field in the MP server list menu) in guild to connect to your own server.
Case:
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Source: https://steamcommunity.com/sharedfiles/filedetails/?id=514493377

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